Commit History

Autor SHA1 Mensaxe Data
  Servin Nissen dceadef76d Docs: update dispose return type (#22237) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson aa1580322e LDrawLoader: parallelize parts library downloads to improve load times (#22253) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 434b33e5d6 Updated examples builds %!s(int64=4) %!d(string=hai) anos
  Mr.doob b27366a547 Updated builds. %!s(int64=4) %!d(string=hai) anos
  WestLangley 4b8428e406 MeshMatcapMaterial: Add support for vertex tangents (#22248) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 15ebdbd6b7 WebGLRenderer: Ensure program properties are booleans. (#22244) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 2739283b1e LDrawLoader: Improve parts library ergonomics, improve normal smoothing functionality (#22249) %!s(int64=4) %!d(string=hai) anos
  Mr.doob ab66068f68 ShaderChunk: Removed unused constant. (#22240) %!s(int64=4) %!d(string=hai) anos
  sunag b17b74acdc Move SPECULAR_COEFFICIENT defines to StandardNode.js (#22250) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 52510cf794 re-add LDrawLoader changes (#22247) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson efd6466163 LDrawLoader: Improve smooth normal generation performance a bit (#22228) %!s(int64=4) %!d(string=hai) anos
  Mr.doob c0225f58df Revert "LDrawLoader: Further improve smooth normal generation performance (#22231)" (#22241) %!s(int64=4) %!d(string=hai) anos
  Rik Cabanier 3defafa0ce Switch to native MSAA for WebXR (#22230) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 721bf7482d LDrawLoader: Further improve smooth normal generation performance (#22231) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 3ae5ea54d8 Updated builds %!s(int64=4) %!d(string=hai) anos
  Mr.doob 2a6a494d78 Updated examples builds %!s(int64=4) %!d(string=hai) anos
  Mr.doob a49cd802c5 FBXLoader: Switched texture check to old syntax. %!s(int64=4) %!d(string=hai) anos
  camnewnham a78005a884 FBXLoader: Check for null textures before assignment (#22239) %!s(int64=4) %!d(string=hai) anos
  WestLangley 1fc786900a MeshPhysicalMaterial: Promote ior to a material property (#22238) %!s(int64=4) %!d(string=hai) anos
  WestLangley d7601e1137 Shaders: Simplify envmap encoding logic (#22233) %!s(int64=4) %!d(string=hai) anos
  WestLangley a10f9ecab8 Shaders: Remove outdated code in Physical Material fragment shader (#22234) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 17cccf9233 r132dev %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 9b1faf830f Editor: Fix const assignment. (#22225) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 75f3cd2c68 r131 (bis) %!s(int64=4) %!d(string=hai) anos
  linbingquan e1627bac61 Update package.json (#22218) %!s(int64=4) %!d(string=hai) anos
  WestLangley 52d165ac9d Furnace Test Example Clean up (#22222) %!s(int64=4) %!d(string=hai) anos
  WestLangley 9577ec1876 Clean up (#22221) %!s(int64=4) %!d(string=hai) anos
  Takahiro 361d9a201a MeshPhysicalMaterial: Fix refraction shader code (#22224) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 940816f6a1 WebGLRenderer: Fix render state management in compile(). (#22220) %!s(int64=4) %!d(string=hai) anos
  linbingquan 5703261337 Editor: Updated Strings.js (#22219) %!s(int64=4) %!d(string=hai) anos