Commit History

Author SHA1 Message Date
  Nathan Bierema 4601056b74 Cleanup: Update references to BatchedMesh.maxGeometryCount (#28694) 1 year ago
  Garrett Johnson d674e7c676 BatchedMesh: Add support for Instanced rendering with sorting, frustum culling (#28462) 1 year ago
  Garrett Johnson 496acf988a Revert "BatchedMesh: Add support for Instanced rendering with sorting, frustu…" (#28461) 1 year ago
  Garrett Johnson 02ed248659 BatchedMesh: Add support for Instanced rendering with sorting, frustum culling (#28404) 1 year ago
  Garrett Johnson bac3cc70d3 BatchedMesh: fix radix sort stability (#28401) 1 year ago
  Michael Herzog 98c070edea Examples: More usage of `setAnimationLoop()`. (#28250) 1 year ago
  Garrett Johnson 13105483ab BatchedMesh: cleanup, add maxGeometryCount member (#27231) 1 year ago
  Guilherme Avila 8c524e947c BatchedMesh: update example, fix depth conversion & auxiliary buffer (#27228) 1 year ago
  Garrett Johnson 5d0e4e4682 BatchedMesh: Add setCustomSort function, hybrid radix sort implementation to examples (#27213) 1 year ago
  Garrett Johnson a90b6938ef BatchedMesh: Update Example, some optimization (#27202) 1 year ago
  Garrett Johnson b65ee86c3a BatchedMesh: Move to core (#27200) 1 year ago
  Garrett Johnson fec1161ac8 BatchedMesh: Add support for per-object opaque and transparent sorting (#27168) 1 year ago
  Garrett Johnson a8b8ce7231 BatchedMesh: Add object-level bounds (#27145) 1 year ago
  Garrett Johnson baf354647c BatchedMesh: Add setGeometryAt, addGeometry functions (#27078) 1 year ago
  Garrett Johnson 23379064eb BatchedMesh: Add thrown errors (#27060) 1 year ago
  Garrett Johnson 7905b2b4de BatchedMesh Example: fix floating point error in rotation (#27046) 1 year ago
  Takahiro 5581ea6eb7 BatchedMesh addon (#25059) 1 year ago