Nathan Bierema
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4601056b74
Cleanup: Update references to BatchedMesh.maxGeometryCount (#28694)
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1 year ago |
Garrett Johnson
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d674e7c676
BatchedMesh: Add support for Instanced rendering with sorting, frustum culling (#28462)
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1 year ago |
Garrett Johnson
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496acf988a
Revert "BatchedMesh: Add support for Instanced rendering with sorting, frustu…" (#28461)
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1 year ago |
Garrett Johnson
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02ed248659
BatchedMesh: Add support for Instanced rendering with sorting, frustum culling (#28404)
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1 year ago |
Garrett Johnson
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bac3cc70d3
BatchedMesh: fix radix sort stability (#28401)
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1 year ago |
Michael Herzog
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98c070edea
Examples: More usage of `setAnimationLoop()`. (#28250)
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1 year ago |
Garrett Johnson
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13105483ab
BatchedMesh: cleanup, add maxGeometryCount member (#27231)
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1 year ago |
Guilherme Avila
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8c524e947c
BatchedMesh: update example, fix depth conversion & auxiliary buffer (#27228)
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1 year ago |
Garrett Johnson
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5d0e4e4682
BatchedMesh: Add setCustomSort function, hybrid radix sort implementation to examples (#27213)
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1 year ago |
Garrett Johnson
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a90b6938ef
BatchedMesh: Update Example, some optimization (#27202)
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1 year ago |
Garrett Johnson
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b65ee86c3a
BatchedMesh: Move to core (#27200)
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1 year ago |
Garrett Johnson
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fec1161ac8
BatchedMesh: Add support for per-object opaque and transparent sorting (#27168)
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1 year ago |
Garrett Johnson
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a8b8ce7231
BatchedMesh: Add object-level bounds (#27145)
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1 year ago |
Garrett Johnson
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baf354647c
BatchedMesh: Add setGeometryAt, addGeometry functions (#27078)
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1 year ago |
Garrett Johnson
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23379064eb
BatchedMesh: Add thrown errors (#27060)
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1 year ago |
Garrett Johnson
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7905b2b4de
BatchedMesh Example: fix floating point error in rotation (#27046)
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1 year ago |
Takahiro
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5581ea6eb7
BatchedMesh addon (#25059)
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1 year ago |