sunag
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2c13adcb7d
WebGPURenderer: Build - `three.webgpu.js` (#28650)
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1 year ago |
sunag
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30a4123e3d
WebGPURenderer: Remove `.isInstancedMesh` needs (#28683)
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1 year ago |
sunag
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2328b0a75c
WebGPURenderer: Revision texture filtering and rain example (#28682)
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1 year ago |
sunag
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1b958db921
TSL: Support for split assignment (#27796)
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1 year ago |
Renaud Rohlinger
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28a8dff0ff
WebGPURenderer: Add support for non-instanced meshes to StorageBuffer (#27712)
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1 year ago |
Renaud Rohlinger
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02c8f0e05b
WebGPURenderer: Cleanup codebase (#27622)
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1 year ago |
aardgoose
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9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
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1 year ago |
sunag
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3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
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1 year ago |
sunag
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5d75579fae
WebGPU Compute Rain Example: Fix RTT coord Y (#27286)
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1 year ago |
sunag
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8611778e04
Renderer: `.setRenderObjectFunction()` (#27068)
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1 year ago |
sunag
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9b302a919b
WebGPU: Compute Rain (#27053)
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1 year ago |