Mr.doob
|
127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
|
12 years ago |
Ben Houston
|
2613df2088
inline Vector2/3/4/Quaternion.length()/lengthSq() and optimize Vector2/3/4.setLength() with unit test coverage.
|
12 years ago |
Ben Houston
|
ffbcfe75b2
remove Quat.add/addSelf/sub/subSelf and modify unit tests to match.
|
12 years ago |
Ben Houston
|
2103070e8a
remove duplicate Quaternion.toEuler (already on Vector3.setEulerFromQuaternion), expand Quat unit test, fix merge.
|
12 years ago |
Ben Houston
|
a1c4489a2e
add new credits to Quaternion.js, expand Quaternion unit tests, move Matrix4 set* methods to standard file location.
|
12 years ago |
Ben Houston
|
835d6b13f4
initial quaternion unit tests, add Quaterion.toEuler (untested for now.)
|
12 years ago |
Ben Houston
|
d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
|
12 years ago |