sunag
|
e4db75aeaa
RendererNodes: Add .isToneMappingState (#26463)
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2 年之前 |
Nathan Bierema
|
ebbaecf9ac
Remove outdated setting of focal length in examples (#26460)
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2 年之前 |
sunag
|
4e121457e3
TextureNode: Add .getTextureMatrix() (#26461)
|
2 年之前 |
sunag
|
714fd18bd7
Revert "Use default to replicate original meaning of 'none' (#26453)" (#26462)
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2 年之前 |
sunag
|
fe2711f7e9
WebGPURenderer: Blending revision 1/2 (#26455)
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2 年之前 |
vaughnrichard
|
1d2e0ac186
Added documentation for target (#26459)
|
2 年之前 |
sunag
|
54119baad4
WebGPURenderer: Add BumpMapNode (#26449)
|
2 年之前 |
Michael Herzog
|
b2fea4856f
Update DataTextureLoader.js
|
2 年之前 |
Ash Connell
|
7b8a8e7ef1
DataTextureLoader: fix promise never rejected on error (#26412)
|
2 年之前 |
Mugen87
|
83e47f44e8
Updated builds.
|
2 年之前 |
Sergey Makovkin
|
a3c4192845
WebGLRenderer: Fix setRenderTarget()'s activeMipmapLevel (#26347)
|
2 年之前 |
aardgoose
|
9abfda6c96
Use default to replicate original meaning of 'none' (#26453)
|
2 年之前 |
Garrett Johnson
|
4c90d7cd14
Docs: Clarify units for toCreasedAngle function (#26454)
|
2 年之前 |
kpvhn
|
1afa3ad0ce
fix: toCreasedNormals(): call toNonIndexed() only on non-indexed geometries (#26379)
|
2 年之前 |
Renaud Rohlinger
|
9e580acef6
Update WebGLTextures.js (#26450)
|
2 年之前 |
renovate[bot]
|
101d51634b
Update dependency servez to v2 (#26445)
|
2 年之前 |
renovate[bot]
|
98fcbc36e5
Update github/codeql-action digest to 489225d (#26442)
|
2 年之前 |
Mugen87
|
94a033bc0f
Updated builds.
|
2 年之前 |
Cody Bennett
|
b8a2003633
WebGLRenderer: invalidate materials on async instanceColor set (#26430)
|
2 年之前 |
sunag
|
cec0dba9a7
WebGPURenderer: Add MeshLambertNodeMaterial (#26448)
|
2 年之前 |
sunag
|
c786fc039a
SceneNode: Add backgroundIntensity (#26447)
|
2 年之前 |
sunag
|
3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
|
2 年之前 |
renovate[bot]
|
05fff51070
Update devDependencies (non-major) (#26443)
|
2 年之前 |
sunag
|
3d53596def
NodeMaterial: Add .fog and .colorSpace properties (#26440)
|
2 年之前 |
sunag
|
22b0af4c4b
MaterialNode: Add specularStrength (#26444)
|
2 年之前 |
sunag
|
3a21afde31
HemisphereLightNode: Fix construct() call (#26441)
|
2 年之前 |
Nathan Bierema
|
dbb030b7c8
Cleanup wegl_gpgpu_water (#26436)
|
2 年之前 |
Nathan Bierema
|
82b11499ad
Cleanup webgl_materials_modified (#26437)
|
2 年之前 |
Nathan Bierema
|
65549f809c
Cleanup webgl_raymarching_reflect (#26438)
|
2 年之前 |
Nathan Bierema
|
1c781c3f88
Cleanup webgl_shadowmap_progressive (#26439)
|
2 年之前 |