Commit History

Author SHA1 Message Date
  alteredq e760e48263 Deferred shading: sharing light proxy geometry. 12 years ago
  alteredq cd4218f1bb Deferred shading: added support for MeshFaceMaterials. 12 years ago
  alteredq 06e5cebab1 Deferred shading: doing emissive pass before light proxies and without blending. 12 years ago
  alteredq f067f784f2 Deferred shading: merged color correction pass into composite one. 12 years ago
  alteredq 6b17fd9d6b Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights. 12 years ago
  alteredq afd65e4e65 Added handling of resizing to DeferredHelper. 12 years ago
  alteredq 77d6bc5e34 Made light proxy and emitter scenes in DeferredHelper per scene instead of global. 12 years ago
  alteredq d26befd0e8 Moved scene and camera out of DeferredHelper constructor into DeferredHelper.render() 12 years ago
  alteredq 018593d4b5 Made addDeferredMaterials and addDeferredLights internal to DeferredHelper. 12 years ago
  alteredq 98ac06806a More garbage collection friendly callbacks in DeferredHelper. 12 years ago
  alteredq 46838948e9 Made createRenderTargets method internal to DeferredHelper. 12 years ago
  alteredq 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. 12 years ago
  alteredq ee53b015a0 Started to move deferred functionality out of examples into DeferredHelper. 12 years ago