Commit History

Author SHA1 Message Date
  Jaume Sanchez ece651535e Added support for search param to examples (#9157) 9 years ago
  Joshua Koo 6df2c331f8 Shapes refactor (#9079) 9 years ago
  sunag fbf7810916 fix skin+morph and timeScale (#9156) 9 years ago
  Mr.doob d74ae20c3e Cleaned up loader usage in webvr_vive. 9 years ago
  Mr.doob 5b1091c02b Merge branch 'master' into dev 9 years ago
  David Lyons f246afd480 cleaned up / removed vive controller ngons, added textures (#9141) 9 years ago
  Junior Rojas 10f30777ae Fix typo (#9144) 9 years ago
  Ben Houston (Clara.io) 97c6b2e527 add support for explicit clearColor clearAlpha on ClearPass, as well as the ability to render to screen. (#9154) 9 years ago
  Mr.doob c9e7c2eb10 Updated builds. 9 years ago
  Mr.doob db2d026561 Color: Clean up. 9 years ago
  Mr.doob 9954ffa5f8 r79dev 9 years ago
  aardgoose 9580e11759 name enclosured anonymous functions (#9152) 9 years ago
  aardgoose 3420a94d26 remove unnecessary complication of calculation which only obscures what is (#9151) 9 years ago
  Zhongrui Li 77637ae9c4 Color sub (#9134) 9 years ago
  Ben Houston (Clara.io) 3349dea4b6 add renderToScreen option to MSAA unbiased example. (#9155) 9 years ago
  Juan Jose Luna Espinosa 902590bd25 Added Ammo.js physics examples (#9153) 9 years ago
  Jaume Sanchez 732fee16c1 fix for retina screens (#9138) 9 years ago
  Ben Houston (Clara.io) 03c2cb54cf remove hdrPisa images and update webgl_tonemapping to use the pisaHDR images instead. (#9140) 9 years ago
  Mr.doob 93c9354736 r78 9 years ago
  Mr.doob aee12bbd65 Improved examples. 9 years ago
  Mr.doob d2bbdef51f Improved webgl_tonemapping example. 9 years ago
  Mr.doob 6b23c9a663 Updated builds. 9 years ago
  Mr.doob d8ac097c23 WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120. 9 years ago
  Mr.doob 10e7e0e18d Removed Escher example. 9 years ago
  Mr.doob 21ca9cd28b Removed custom skybox from examples. 9 years ago
  Mr.doob 32c299318c Updated builds. 9 years ago
  Mr.doob 41500fe4d8 WebGLRenderer: We need to clear depth even if we draw background. Maybe we can just clear depth... 9 years ago
  Mr.doob e4324dc122 WebGLRenderer: Copy camera.projectionMatrix. 9 years ago
  Mr.doob 70d07d4230 *Loader: Return this in set*. 9 years ago
  Mr.doob 299a61618c WebGLRenderer: Clean up. 9 years ago