Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob 8880636d52 Examples: Tweaked deprecation message. пре 5 година
  Mugen87 7dd44e809e Examples: Deprecate examples/js. пре 5 година
  Mugen87 d3f6b68a33 JSM: Added module and TS file for TAARenderPass. пре 6 година
  Olli Etuaho ba4bbfbe9e Better naming and API for full-screen quads пре 6 година
  Olli Etuaho 48b686dcb9 Don't initialize scene for postprocessing passes пре 6 година
  Olli Etuaho 4acc91d018 Share code for creating a fill quad scene in postprocessing passes пре 6 година
  Mugen87 a369b3c246 Examples: Clean up пре 6 година
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev пре 6 година
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes пре 7 година
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code пре 7 година
  Mr.doob 7119c4c084 Clean up. пре 9 година
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. пре 9 година
  Mr.doob f0e2fb0fb7 TAARenderPass: Clean up. пре 9 година
  Nick Gerleman 756d3fb77f Rename ManualMSAARenderPass to SSAARenderPass пре 9 година
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. пре 9 година
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) пре 9 година
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) пре 9 година
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) пре 9 година
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) пре 9 година
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) пре 9 година
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes пре 9 година
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. пре 10 година
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. пре 10 година
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. пре 10 година
  Ben Houston 47eb1db0f3 add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass пре 10 година
  Ben Houston b5969ce701 fix bug. пре 10 година
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. пре 10 година
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. пре 10 година