Commit Verlauf

Autor SHA1 Nachricht Datum
  Mr.doob f7e120dfdc ColladaLoader: Removed positions scaled as suggested in #3106. vor 12 Jahren
  Mr.doob 9f1035b98d Code formating clean up. vor 12 Jahren
  Jihoon Lee 6e5a02427f unit conversion is only applied in root node. vor 12 Jahren
  Jihoon Lee b9afd9865d apply unit conversion to position as well vor 12 Jahren
  Jihoon Lee f3801d8246 Unit conversion for collada loader vor 12 Jahren
  Mr.doob 79c961b772 Space clean up... vor 12 Jahren
  Mr.doob 598dcec177 ColladaLoader: Using node.name when available. Thanks @C4RL05. vor 12 Jahren
  Mr.doob 424667ce19 Some more multiply( a, b ) to multiplyMatrices( a, b ) vor 12 Jahren
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 12 Jahren
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. vor 12 Jahren
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. vor 12 Jahren
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. vor 12 Jahren
  David Gossow b10de6101b ColladaLoader: added check for existence of diffuse/emissive properties before Material creation in Shader vor 12 Jahren
  David Gossow ed74b82767 ColladaLoader: added correct surface/sampler sid mapping to support surfaces with multiple textures (e.g. color + normals) vor 12 Jahren
  Mr.doob c1f9ef832e Replaced THREE.UV with THREE.Vector2. vor 12 Jahren
  Mr.doob 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. vor 12 Jahren
  Tapio Vierros b3f2fdc567 Fix collada loader when examples are viewed through server. vor 13 Jahren
  Mr.doob 85b2ab1f92 xhr -> request vor 13 Jahren
  Jeff Terrace e76374745b Revert "Take out double sided materail caching since it doesn't buy anything" vor 13 Jahren
  Jeff Terrace da1d2a668f Take out double sided materail caching since it doesn't buy anything vor 13 Jahren
  Jeff Terrace 61a4031962 Fix DoubleSided/DoubleSide typo vor 13 Jahren
  Jeff Terrace 35839b85f8 Added support for double_sided inside of a COLLADA <geometry> tag. Fixed #2280. vor 13 Jahren
  alteredq c7895fb5b4 Fixed handling of materials generated by ColladaLoader. vor 13 Jahren
  Mr.doob d439a0385f ColladaLoader clean up. vor 13 Jahren
  Jeff Terrace 3fd4f8e87d Added support for picking up <double_sided> flags inside <effect>/<extra>, applying it to the Material. This is half of Issue #2280. vor 13 Jahren
  alteredq dd1c5e9305 Changed ColladaLoader to create SkinnedMesh using bone uniforms instead of newly default bone texture. vor 13 Jahren
  Mr.doob 54bea419e2 Fixing the U business, day 1. vor 13 Jahren
  spacecookies 9c6c7ce136 Added some basic support to ColladaLoader.js for loading reflective and refractive materials vor 13 Jahren
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. vor 13 Jahren
  John Pywtorak 08824aa5f7 Added support for mesh vertices input source (non indexed in geometric primitive) texture coordinates,TEXCOORD, and color. vor 13 Jahren