Mr.doob
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f4c0f657ab
More examples clean up.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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8465b81280
Examples clean up.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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c79254c5a5
Editor: Using BufferGeometry for pickers.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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9148308a47
Editor: Fixed pickers.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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6a20a41408
MD2Loader: Fixed post-cleanup normals bug.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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88bf5969f5
Updated builds.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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4cd17df793
MD2Loader: Clean up.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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5cfccb7c7d
Updated builds.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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e22e0fe39b
Fixed typo.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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67ba9db6d5
More ShaderMaterial.attributes clean up.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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69c1daff54
*BufferAttribute/*InterleavedBuffer: Updated copy/clone.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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9b9d5fe259
Updated examples relying on DynamicBufferAttribute.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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2a0c1bf2bc
Removed DynamicBufferAttribute.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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d76c4fc3bc
playing around with getting node animations oriented the right way.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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3905008aea
cleaning up example for node animations.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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8b5f0d5b63
fix off by one bugs in KeyframeTrack.shift/scale - was skipping first key.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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8b071b918e
add ability to multiple QuaternionKeyframeTracks with quaternions.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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f970f6a46a
Updated builds.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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8a28e77ffa
Improved webgl_buffergeometry_instancing_billboards example.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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1cefeae8a1
fix potential null reference.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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efd8769c0b
Whitespace clean up.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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503f2b088f
InstancedBufferGroup: drawcalls to groups.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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fc212a3f98
add first example for loading node animations from ObjectLoader.
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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a185475c35
add *KeyframeTrack.clone().
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%!s(int64=10) %!d(string=hai) anos |
Ben Houston
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d69840c682
KeyframeTrack.trim( start, end ). Return this if possible. Use fps in ObjectLoader. Add KeyframeTrack.scale()
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%!s(int64=10) %!d(string=hai) anos |
Eric Haines
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1c17eba0fa
Fixes from West, and mrdoobapproves cleanups
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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c01ebbfb1d
Updated builds.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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c397796a68
Editor: Support md2 animations.
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%!s(int64=10) %!d(string=hai) anos |
Mr.doob
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38bc1eea7d
Mesh: Removed unused morphTargetForcedOrder.
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%!s(int64=10) %!d(string=hai) anos |
WestLangley
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2123d282d9
Cleanup following OrbitControls property name changes
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%!s(int64=10) %!d(string=hai) anos |