sunag
|
fbf7810916
fix skin+morph and timeScale (#9156)
|
9 jaren geleden |
Mr.doob
|
d74ae20c3e
Cleaned up loader usage in webvr_vive.
|
9 jaren geleden |
Mr.doob
|
5b1091c02b
Merge branch 'master' into dev
|
9 jaren geleden |
David Lyons
|
f246afd480
cleaned up / removed vive controller ngons, added textures (#9141)
|
9 jaren geleden |
Junior Rojas
|
10f30777ae
Fix typo (#9144)
|
9 jaren geleden |
Ben Houston (Clara.io)
|
97c6b2e527
add support for explicit clearColor clearAlpha on ClearPass, as well as the ability to render to screen. (#9154)
|
9 jaren geleden |
Mr.doob
|
c9e7c2eb10
Updated builds.
|
9 jaren geleden |
Mr.doob
|
db2d026561
Color: Clean up.
|
9 jaren geleden |
Mr.doob
|
9954ffa5f8
r79dev
|
9 jaren geleden |
aardgoose
|
9580e11759
name enclosured anonymous functions (#9152)
|
9 jaren geleden |
aardgoose
|
3420a94d26
remove unnecessary complication of calculation which only obscures what is (#9151)
|
9 jaren geleden |
Zhongrui Li
|
77637ae9c4
Color sub (#9134)
|
9 jaren geleden |
Ben Houston (Clara.io)
|
3349dea4b6
add renderToScreen option to MSAA unbiased example. (#9155)
|
9 jaren geleden |
Juan Jose Luna Espinosa
|
902590bd25
Added Ammo.js physics examples (#9153)
|
9 jaren geleden |
Jaume Sanchez
|
732fee16c1
fix for retina screens (#9138)
|
9 jaren geleden |
Ben Houston (Clara.io)
|
03c2cb54cf
remove hdrPisa images and update webgl_tonemapping to use the pisaHDR images instead. (#9140)
|
9 jaren geleden |
Mr.doob
|
93c9354736
r78
|
9 jaren geleden |
Mr.doob
|
aee12bbd65
Improved examples.
|
9 jaren geleden |
Mr.doob
|
d2bbdef51f
Improved webgl_tonemapping example.
|
9 jaren geleden |
Mr.doob
|
6b23c9a663
Updated builds.
|
9 jaren geleden |
Mr.doob
|
d8ac097c23
WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120.
|
9 jaren geleden |
Mr.doob
|
10e7e0e18d
Removed Escher example.
|
9 jaren geleden |
Mr.doob
|
21ca9cd28b
Removed custom skybox from examples.
|
9 jaren geleden |
Mr.doob
|
32c299318c
Updated builds.
|
9 jaren geleden |
Mr.doob
|
41500fe4d8
WebGLRenderer: We need to clear depth even if we draw background. Maybe we can just clear depth...
|
9 jaren geleden |
Mr.doob
|
e4324dc122
WebGLRenderer: Copy camera.projectionMatrix.
|
9 jaren geleden |
Mr.doob
|
70d07d4230
*Loader: Return this in set*.
|
9 jaren geleden |
Mr.doob
|
299a61618c
WebGLRenderer: Clean up.
|
9 jaren geleden |
Mr.doob
|
f13709847f
Updated builds.
|
9 jaren geleden |
Mr.doob
|
2baec79aef
Scene: Added background property.
|
9 jaren geleden |