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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Mr.doob fca3aec67d Fixed `Projector::projectObjects`. 14 жил өмнө
  Mr.doob 3b54cf7918 Projector now checks for object.visible before projecting (alteredq: better late than never :P) 14 жил өмнө
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 жил өмнө
  Mr.doob 59304d8a6e Matrix4.transformVector3 ⟶ Matrix4.multiplyVector3 14 жил өмнө
  Mr.doob 0f2badfdd1 Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4` 14 жил өмнө
  Mr.doob 5ee46bd973 Some Matrix4 optimisations... 14 жил өмнө
  Mr.doob dde35ca06e Minor changes. 14 жил өмнө
  Mr.doob 34f802e392 Code clean up. 14 жил өмнө
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 жил өмнө
  Mr.doob b913baa6f0 Code clean up and minor optimisations. 14 жил өмнө
  Mr.doob d644096e6d CanvasRenderer and SVGRenderer code clean up. 14 жил өмнө
  Julian Walker 90d5ddf681 Fixed flickering issue when clipping lines with multiple segments. 14 жил өмнө
  Mr.doob aafc506270 Projector: Added header credit and reformated. 14 жил өмнө
  Mr.doob 9637daef88 Seems like the new Particle projection code got lost in the merge. Fixed. 14 жил өмнө
  Mr.doob b025a6176d Projector merged succesfully. 14 жил өмнө
  Mr.doob b8ae37245f Merging julianwa's branch 14 жил өмнө
  Mr.doob 7d8fd5f874 CanvasRenderer now renders MeshDepthMaterial properly (per vertex). Gouraud is one step closer :) 14 жил өмнө
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 жил өмнө
  Mr.doob 9a62d1173a Refactored `ClickResolver to `Ray` and `Projector.unprojectVector` working. 14 жил өмнө
  Mr.doob b57169bc84 Projector.unprojectVector() apparently working 14 жил өмнө
  Mr.doob daf2700ccb * Projector.js: Rather than calculating the screen space centrium of each face per render, seemed smarter to just project the precomputed centrium. Side effect: Polygon shaking is gone \o/ 15 жил өмнө
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 жил өмнө
  alteredq ce000d482f Merged remote branch 'upstream/master' (original mrdoob's version) 15 жил өмнө
  Mr.doob db7003e88a * `CanvasRenderer` and `SVGRenderer` calculating light only when needed. 15 жил өмнө
  alteredq 0f69c71924 Experiment to get backwards compatibility with the original meaning of materials array in Mesh (= extra materials are drawn for whole mesh). 15 жил өмнө
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 жил өмнө
  Mr.doob 647b4a57b8 * Added `PointLight` 15 жил өмнө