Commit History

Author SHA1 Message Date
  Jürgen Ebert 5446f535d1 git should handle the line endings 7 years ago
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 years ago
  aardgoose f08ef537a7 remove UnifomrsUtils.* 8 years ago
  Tristan Valcke ec8bb4e708 Change comma to semicolon in variable assignment in Ocean 8 years ago
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 years ago
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 years ago
  Mr.doob 112e4bc54e Clean up. 9 years ago
  gero3 d014875894 Set better defaults for DataTexture 10 years ago
  Mr.doob 34a2055d38 Fixed all custom attributes examples. 10 years ago
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry 10 years ago
  gero3 e136001051 don't allow else statemnt on new line 10 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  brason b0f0c3bd1a Remove unnecessary semicolons 10 years ago
  gero3 fe8493157e codestyle fixes 10 years ago
  tsone 9520cb4522 examples: webgl_shaders_ocean2: Added option to use half-float for simulation framebuffers. 10 years ago
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
  Mr.doob 8eeb0d5bbd Examples improvements. 11 years ago
  Mr.doob cc80f2c9ee Ocean2: Yet more clean up. 11 years ago
  Mr.doob a8f0094dbc Ocean2: More clean up and optimisations. 11 years ago
  Mr.doob a68ad58b7a Ocean2: Indentation to tabs. 11 years ago
  Mr.doob 57c7340206 Ocean.js: Using PlaneGeometry as per @WestLangley suggestion in #4622. 11 years ago
  ttmike 9f3efe07db added ocean2 shader demo. Fixes #4622 11 years ago