Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob f6e6fa192a Updated examples builds. 3 éve
  Michael Herzog 5bc2515443 Examples: Move postprocessing to ES6. (#21621) 4 éve
  Marco Fugaro d9a5084d26 Run build-examples (#21588) 4 éve
  Garrett Johnson 73ba3fedd8 npm run lint-fix 5 éve
  Mr.doob 4a8b92d5b1 Examples: Removed deprecation warning. 5 éve
  Mugen87 226b60deab Examples: Remove author comments. 5 éve
  Mugen87 a7eacadd53 Examples: Fix link in modules warning. 5 éve
  Mr.doob 8880636d52 Examples: Tweaked deprecation message. 5 éve
  Mugen87 7dd44e809e Examples: Deprecate examples/js. 5 éve
  Mugen87 d3f6b68a33 JSM: Added module and TS file for TAARenderPass. 6 éve
  Olli Etuaho ba4bbfbe9e Better naming and API for full-screen quads 6 éve
  Olli Etuaho 48b686dcb9 Don't initialize scene for postprocessing passes 6 éve
  Olli Etuaho 4acc91d018 Share code for creating a fill quad scene in postprocessing passes 6 éve
  Mugen87 a369b3c246 Examples: Clean up 6 éve
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev 6 éve
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 7 éve
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 7 éve
  Mr.doob 7119c4c084 Clean up. 9 éve
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. 9 éve
  Mr.doob f0e2fb0fb7 TAARenderPass: Clean up. 9 éve
  Nick Gerleman 756d3fb77f Rename ManualMSAARenderPass to SSAARenderPass 9 éve
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 éve
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) 9 éve
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) 9 éve
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) 9 éve
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 éve
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 éve
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 éve
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 10 éve
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. 10 éve