Commit History

Autor SHA1 Mensaxe Data
  Fernando Serrano ffc4b96b51 Add WebGL multiple views with multiview example %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano f9fb573980 Remove matrices from camera and object and move them to aux variables to reuse them %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano ea60c3b7c0 WebGLMultiviewRenderTarget added and refactored WebGLMultiview %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 96d2a4d735 Add getNumViews() value to the layout(num_views) directive for multiview %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 90521b8f8e Set multiview uniforms matrices array size based on multiview.getNumViews() %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano f75f6f46f1 Fix scope when computing camera matrices on multiview %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano d2ed8f2092 Remove array allocations and maps for multiview camera matrices %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 4093be22f8 Add modelview and normalview matrices %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 1e9605b731 Introduce supportsMultiview on Material. Fix shadows with multiview enabled %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 5c1e9abdfb Clean up multiview render path, create rendertarget %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 03b1efa851 Average last frame times on the multiview demo %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 96f46dfeb2 Remove multiviewEnabled on renderer %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano b7913214ec Add number of objects parameter on multiview demo %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 24302ae5e9 Add multiview status on example %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 87f4003802 Clean up WebGLMultiview %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 9072316c14 Added arrayCamera support on multiview %!s(int64=6) %!d(string=hai) anos
  Fernando Serrano 3277fefbdf Initial working implementation %!s(int64=6) %!d(string=hai) anos
  Mr.doob 7e0a78beb9 r108 %!s(int64=6) %!d(string=hai) anos
  Mr.doob c22370c566 Improved clearcoat example. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 698d53cf26 Examples: Grouped MeshPhysicalMaterial examples. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 0bb21aa8e1 Updated builds. %!s(int64=6) %!d(string=hai) anos
  Mr.doob fa0f6ba037 Examples: Moved NodeMaterial examples to nodes subsection. %!s(int64=6) %!d(string=hai) anos
  Mr.doob ce736f5977 Examples: Fixed info's buttons. %!s(int64=6) %!d(string=hai) anos
  Mr.doob b9418dbf26 Examples: Fixed order. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 2686d8fb6c WebGLShadowMap: Reference vsm shaders directly. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 79f6e564a4 Merge pull request #17171 from supereggbert/vsm %!s(int64=6) %!d(string=hai) anos
  Mr.doob c2c9d5549f Merge pull request #17368 from sunag/dev2-ibl-irradiance-nodes %!s(int64=6) %!d(string=hai) anos
  sunag 7c936ea439 cleanup %!s(int64=6) %!d(string=hai) anos
  sunag 3e4cee3663 update based in https://github.com/mrdoob/three.js/pull/17358 and https://github.com/mrdoob/three.js/pull/17359 %!s(int64=6) %!d(string=hai) anos
  Mr.doob 55263f98d1 Layers.d.ts: Clean up. %!s(int64=6) %!d(string=hai) anos