Mr.doob
|
f2eac438f7
Simplified Matrix4.decompose() and moved out of THREE.extend pattern.
|
12 年之前 |
Mr.doob
|
88d4eb713d
Merge remote-tracking branch 'bhouston/euler3' into dev
|
12 年之前 |
Mr.doob
|
b2f532429a
ColladaLoader code clean up.
|
12 年之前 |
Mr.doob
|
1f0f08d3f7
Merge branch 'master' of git://github.com/tparisi/three.js into dev
|
12 年之前 |
Tony Parisi
|
5b81455490
Added lights, fixed camera parsing bug, transparency interpretation
|
12 年之前 |
Ben Houston
|
276e9da1ef
add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516
|
12 年之前 |
Mr.doob
|
5101e94395
ColladaLoader: Extra checks for effect.surface.
|
12 年之前 |
Igor Campbell
|
9f3e381dde
ColladaLoader: Fix multi-material mesh errors.
|
12 年之前 |
Mr.doob
|
f0c8f55a09
ColladaLoader: Support for ambient lights.
|
12 年之前 |
Mr.doob
|
21ebca8ecf
ColladaLoader: Support DirectionalLights.
|
12 年之前 |
Mr.doob
|
af179b8e73
ColladaLoader: Basic light support.
|
12 年之前 |
Mr.doob
|
45076157fe
Removed remaining Matrix4 .translate() and .rotateByAxis() dependencies. Fixes #3185.
|
12 年之前 |
Mr.doob
|
f7e120dfdc
ColladaLoader: Removed positions scaled as suggested in #3106.
|
12 年之前 |
Mr.doob
|
9f1035b98d
Code formating clean up.
|
12 年之前 |
Jihoon Lee
|
6e5a02427f
unit conversion is only applied in root node.
|
12 年之前 |
Jihoon Lee
|
b9afd9865d
apply unit conversion to position as well
|
12 年之前 |
Jihoon Lee
|
f3801d8246
Unit conversion for collada loader
|
12 年之前 |
Mr.doob
|
79c961b772
Space clean up...
|
12 年之前 |
Mr.doob
|
598dcec177
ColladaLoader: Using node.name when available. Thanks @C4RL05.
|
12 年之前 |
Mr.doob
|
424667ce19
Some more multiply( a, b ) to multiplyMatrices( a, b )
|
12 年之前 |
Mr.doob
|
b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
|
12 年之前 |
Mr.doob
|
081a1fd646
Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860.
|
12 年之前 |
Mr.doob
|
127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
|
12 年之前 |
Ben Houston
|
6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
|
12 年之前 |
David Gossow
|
b10de6101b
ColladaLoader: added check for existence of diffuse/emissive properties before Material creation in Shader
|
12 年之前 |
David Gossow
|
ed74b82767
ColladaLoader: added correct surface/sampler sid mapping to support surfaces with multiple textures (e.g. color + normals)
|
12 年之前 |
Mr.doob
|
c1f9ef832e
Replaced THREE.UV with THREE.Vector2.
|
12 年之前 |
Mr.doob
|
4d31056f51
Updated ColladaLoader to geometry.materials-less setup.
|
12 年之前 |
Tapio Vierros
|
b3f2fdc567
Fix collada loader when examples are viewed through server.
|
13 年之前 |
Mr.doob
|
85b2ab1f92
xhr -> request
|
13 年之前 |