Bart McLeod
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e10e5dfd64
- Double sided material is friendly towards crappy IndexedFaceSets
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11 年之前 |
Bart McLeod
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856267c87c
- Simpler calculation (by calling a method on the geometry) of face normals
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11 年之前 |
Bart McLeod
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18758049c8
- Fixed rotation by replacing the way the Quaternion is set
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11 年之前 |
Bart McLeod
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64b540fab8
- IndexedFaceSet parsing
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11 年之前 |
Bart McLeod
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4421d2f3b7
Now loading an Indexed faceset with the correct normals applied and shapes with more then 3 angles split up into triangles
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11 年之前 |
Bart McLeod
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07008a8bf4
first, rather primitive import of IndexedFacedSet
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11 年之前 |
Bart McLeod
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04b7c80564
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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11 年之前 |
Mr.doob
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0531956894
Fixed VRMLLoader example. See #3728.
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12 年之前 |
Cecile Muller
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6c39ae8016
Removed a comment
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12 年之前 |
Cecile Muller
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7af4c6167e
Updated VRMLLoader to use object.quaternion.
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12 年之前 |
Mr.doob
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32ca1d4740
Prettified EventDispatcher API.
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12 年之前 |
Mr.doob
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e65bec241c
Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting.
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12 年之前 |
Mr.doob
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66d3825797
VRMLLoader: Fixed console typo.
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12 年之前 |
Mr.doob
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4c178e82cd
Started VRMLLoader.
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12 年之前 |