Commit History

Author SHA1 Message Date
  Michael Herzog 8306df542f LightShadow: Add `intensity`. (#28588) 1 year ago
  sunag 1164bf1c50 WebGPURenderer: Fix shadow layers (#28451) 1 year ago
  sunag 50d4f74070 WebGPURenderer: ShadowMaterial (#28200) 1 year ago
  Renaud Rohlinger 34cfc4d11c WebGPURenderer: Fix 'receiveShadow' and introduce `shadowPositionNode` (#28146) 1 year ago
  sunag 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 year ago
  sunag 12b08b230c WebGPURenderer: PMREM (#27829) 1 year ago
  Renaud Rohlinger 964d35d4ea WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625) 1 year ago
  sunag 9eefe186de Nodes: Simplify `builder.createNodeMaterial()` usage (#27580) 1 year ago
  sunag 8e66fe5de4 WebGPURenderer: Fix lights hash (#27150) 1 year ago
  sunag 79cc152ddf ViewportNode revision (#27096) 1 year ago
  sunag 8611778e04 Renderer: `.setRenderObjectFunction()` (#27068) 1 year ago
  aardgoose e070b99f0f WebGPURenderer: enable shadow rendering in WebGLBackend (#27023) 1 year ago
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) 1 year ago
  sunag 3166056814 WebGPURenderer: Add DepthTexture.compareFunction (#26420) 2 years ago
  sunag 129635bdb5 Nodes: Fix circular dependency (#26163) 2 years ago
  sunag 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 years ago
  sunag b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) 2 years ago
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) 2 years ago
  sunag ee75e22c4b Nodes: Static STRING style (#24807) 2 years ago
  sunag acda8183d0 WebGPU: Supports to IBL + PBR (#24038) 3 years ago