sunag
|
133da7c0a3
TSL: Introduces cache hierarchy (#28585)
|
1 年之前 |
sunag
|
d369861653
WebGPURenderer: Anisotropy (#28106)
|
1 年之前 |
susiwen8
|
39dfb463bb
WebGPURenderer: sync `environmentIntensity` (#27958)
|
1 年之前 |
sunag
|
12b08b230c
WebGPURenderer: PMREM (#27829)
|
1 年之前 |
sunag
|
b7645dd664
ColorAdjustmentNode: Fix hue code (#27197)
|
1 年之前 |
sunag
|
a091faa512
WebGPURenderer: Texture2D Array (#27190)
|
1 年之前 |
sunag
|
e7a9554960
TSL: Sync stack and new syntax (#26911)
|
1 年之前 |
sunag
|
9480ccd1ee
Nodes: Define `stack.assign()` as default. (#26881)
|
1 年之前 |
Levi Pesin
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 年之前 |
sunag
|
2ccc5bc90f
Nodes: Rename `construct()` to `setup()` (#26840)
|
1 年之前 |
sunag
|
4a75811d5f
EnvironmentNode: Cache Equirectangular Textures (#26491)
|
2 年之前 |
sunag
|
93996d78f5
LightingModel: New class struct (#26486)
|
2 年之前 |
sunag
|
de8f1460d9
WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211)
|
2 年之前 |
sunag
|
517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
|
2 年之前 |
sunag
|
6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
|
2 年之前 |
sunag
|
25ef6adba4
Nodes: Rename invert() -> oneMinus() (#25725)
|
2 年之前 |
sunag
|
d3c582c7ca
TSL: Different params order if method chaining is used. (#25683)
|
2 年之前 |
Levi Pesin
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
sunag
|
2d9daef03c
ShaderNode: Improve syntax (Fluent interface) (#25074)
|
2 年之前 |
sunag
|
f402578785
Nodes: New features and revisions (#25041)
|
2 年之前 |
sunag
|
1bf474b031
ReflectNode: Fix and improve (#24265)
|
3 年之前 |
sunag
|
18fb056c4a
WebGPU: add `webgpu_cubemap_adjustments` example (#24206)
|
3 年之前 |
sunag
|
d35bfbc7e4
Node: add .construct() and some architectural changes (#24110)
|
3 年之前 |