Commit History

Autor SHA1 Mensaxe Data
  sunag 44556ab610 WebGPURenderer: Fix `specularF90` of `MeshStandardMaterial` (#28138) hai 1 ano
  sunag 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) hai 1 ano
  sunag e7a9554960 TSL: Sync stack and new syntax (#26911) hai 1 ano
  sunag 80be9a58b2 PhysicalLightingModel: Modular usage (#26885) hai 1 ano
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) hai 1 ano
  sunag 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
  sunag b691d7008e TSL: Editor (#26270) %!s(int64=2) %!d(string=hai) anos
  sunag 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
  sunag 25ef6adba4 Nodes: Rename invert() -> oneMinus() (#25725) %!s(int64=2) %!d(string=hai) anos
  sunag 946f27f70a MeshStandardNodeMaterial: Fix specular color node. (#25700) %!s(int64=2) %!d(string=hai) anos
  sunag fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 049026e558 Examples: Remove remaining linter issues. (#25195) %!s(int64=2) %!d(string=hai) anos
  sunag 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos
  sunag ddaabf992f Nodes: MeshPhysicalNodeMaterial (#24385) %!s(int64=3) %!d(string=hai) anos
  Levi Pesin cac2e49415 Cleanup (#24181) %!s(int64=3) %!d(string=hai) anos
  sunag e9a39569fe WebGPU: Sprites and InterleavedBufferAttribute (#24117) %!s(int64=3) %!d(string=hai) anos
  sunag d35bfbc7e4 Node: add .construct() and some architectural changes (#24110) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
  sunag acda8183d0 WebGPU: Supports to IBL + PBR (#24038) %!s(int64=3) %!d(string=hai) anos
  sunag f3e92d7172 WebGPU & NodeMaterial: ComputeNode (#23905) %!s(int64=3) %!d(string=hai) anos
  sunag a31c66ef73 NodeMaterial: updates and revision (#23872) %!s(int64=3) %!d(string=hai) anos
  Levi Pesin 11546d74bf Rework how NodeMaterial is built and make other updates (#23797) %!s(int64=3) %!d(string=hai) anos
  sunag 62c6fabc5e NodeMaterial: updates (#23600) %!s(int64=3) %!d(string=hai) anos
  sunag 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog eacf3ca12c Examples: Remove old node material. (#23418) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 76744cbb95 Materials: Convert to classes. (#21626) %!s(int64=4) %!d(string=hai) anos
  Garrett Johnson 9f07bafb9b Run lint fix on js and jsm files %!s(int64=4) %!d(string=hai) anos