Nathan Bierema
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7a3cd9870f
WebGPURenderer: Pipelines - Clean up. (#28495)
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1 年之前 |
aardgoose
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3449f17e1e
WebGPURenderer: implement compileAsync() (#27098)
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1 年之前 |
aardgoose
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9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
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1 年之前 |
sunag
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05fa47e415
Backend: Move pipeline cache data to backends (#27220)
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1 年之前 |
sunag
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366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
aardgoose
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f605b87f58
support alphaToCoverage (#26513)
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2 年之前 |
sunag
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3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
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2 年之前 |
sunag
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1a4f54bccc
WebGPUPipelines: Improve reuse pipeline and ComputeNode dispose (#26361)
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2 年之前 |
sunag
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 年之前 |
sunag
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40d18fda17
WebGPUPipelines: Improve reuse programs. (#26305)
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2 年之前 |
sunag
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |