提交历史

作者 SHA1 备注 提交日期
  sunag 30a4123e3d WebGPURenderer: Remove `.isInstancedMesh` needs (#28683) 1 年之前
  ypy db91e63704 WebGPURenderer: Fix instance error when object has same key (#28591) 1 年之前
  aardgoose 0dee424c03 colorTexture is optional, account for this (#28417) 1 年之前
  Quique Marín Richelet 3b28707d40 BatchedMesh: add getColorAt and setColorAt (#28255) 1 年之前
  sunag b8b67f25b4 WebGPURenderer: Fix group draw range (#28163) 1 年之前
  susiwen8 4314fa71dc WebGPURenderer: `transmission` and `clearcoat` shouldn't be ignored in `getMaterialCacheKey` (#28135) 1 年之前
  Renaud Rohlinger 478d475337 add batch to cachekey (#28039) 1 年之前
  sunag 6bdaaec68c RenderObject: Ignore private properties in `getMaterialCacheKey()` (#27995) 1 年之前
  sunag 4736375b48 Nodes: Introduce `Node.needsUpdate=true` (#27904) 1 年之前
  sunag 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 年之前
  aardgoose 158d8a10d4 WebGPURenderer: Support clipping (#27691) 1 年之前
  sunag 00f29b8f28 WebGPURenderer: Fix Geometry does not have the Attribute requested by the Material (#27454) 1 年之前
  sunag e5c2a56d03 WebGPURenderer: Fix the use of same Material with different Skeleton (#27398) 1 年之前
  sunag 86328907bc WebGPURenderer: Morph Textures (#27207) 1 年之前
  sunag cb42582421 WebGPURenderer: Environment Nodes Hash (#26942) 1 年之前
  sunag 366e25eba1 Reuse NodeBuilder (#26729) 1 年之前
  sunag 0b169138a9 WebGPURenderer: Performance revision (#26556) 2 年之前
  sunag 3e0a5739d9 WebGPURenderer: Fix Node.updateBefore() sequence call (#26391) 2 年之前
  aardgoose 366d701975 WebGPURenderer: avoid render pass/pipeline attachment mismatches (#26376) 2 年之前
  aardgoose 37b932fef4 WebGPURenderer: Remove duplication of interleaved attribute buffers. (#26351) 2 年之前
  sunag 40d18fda17 WebGPUPipelines: Improve reuse programs. (#26305) 2 年之前
  sunag b691d7008e TSL: Editor (#26270) 2 年之前
  sunag 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前