sunag
|
30a4123e3d
WebGPURenderer: Remove `.isInstancedMesh` needs (#28683)
|
1 年之前 |
ypy
|
db91e63704
WebGPURenderer: Fix instance error when object has same key (#28591)
|
1 年之前 |
aardgoose
|
0dee424c03
colorTexture is optional, account for this (#28417)
|
1 年之前 |
Quique Marín Richelet
|
3b28707d40
BatchedMesh: add getColorAt and setColorAt (#28255)
|
1 年之前 |
sunag
|
b8b67f25b4
WebGPURenderer: Fix group draw range (#28163)
|
1 年之前 |
susiwen8
|
4314fa71dc
WebGPURenderer: `transmission` and `clearcoat` shouldn't be ignored in `getMaterialCacheKey` (#28135)
|
1 年之前 |
Renaud Rohlinger
|
478d475337
add batch to cachekey (#28039)
|
1 年之前 |
sunag
|
6bdaaec68c
RenderObject: Ignore private properties in `getMaterialCacheKey()` (#27995)
|
1 年之前 |
sunag
|
4736375b48
Nodes: Introduce `Node.needsUpdate=true` (#27904)
|
1 年之前 |
sunag
|
319e3144cd
WebGPURenderer: Better skinning performance (#27753)
|
1 年之前 |
aardgoose
|
158d8a10d4
WebGPURenderer: Support clipping (#27691)
|
1 年之前 |
sunag
|
00f29b8f28
WebGPURenderer: Fix Geometry does not have the Attribute requested by the Material (#27454)
|
1 年之前 |
sunag
|
e5c2a56d03
WebGPURenderer: Fix the use of same Material with different Skeleton (#27398)
|
1 年之前 |
sunag
|
86328907bc
WebGPURenderer: Morph Textures (#27207)
|
1 年之前 |
sunag
|
cb42582421
WebGPURenderer: Environment Nodes Hash (#26942)
|
1 年之前 |
sunag
|
366e25eba1
Reuse NodeBuilder (#26729)
|
1 年之前 |
sunag
|
0b169138a9
WebGPURenderer: Performance revision (#26556)
|
2 年之前 |
sunag
|
3e0a5739d9
WebGPURenderer: Fix Node.updateBefore() sequence call (#26391)
|
2 年之前 |
aardgoose
|
366d701975
WebGPURenderer: avoid render pass/pipeline attachment mismatches (#26376)
|
2 年之前 |
aardgoose
|
37b932fef4
WebGPURenderer: Remove duplication of interleaved attribute buffers. (#26351)
|
2 年之前 |
sunag
|
40d18fda17
WebGPUPipelines: Improve reuse programs. (#26305)
|
2 年之前 |
sunag
|
b691d7008e
TSL: Editor (#26270)
|
2 年之前 |
sunag
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 年之前 |