Christian Helgeson
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0d5e6d6852
WebGPURenderer: Read/Write Only Storage Buffer Creation (#28435)
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1 年之前 |
sunag
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4b9c621ff3
WebGPURenderer: Introduce Bind Groups (#28705)
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1 年之前 |
Christian Helgeson
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24a29a54fd
WebGPURenderer: Read Only and Read/Write Storage Textures (#28455)
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1 年之前 |
aardgoose
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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1 年之前 |
sunag
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e6ec29855f
WebGPURenderer: Improve support int/uint textures (#27932)
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1 年之前 |
sunag
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4c7912c7b4
StorageTexture: Mipmaps (#27332)
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1 年之前 |
sunag
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a091faa512
WebGPURenderer: Texture2D Array (#27190)
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1 年之前 |
sunag
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 年之前 |
sunag
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68c97ed72a
TSL: textureStore() and example (#26648)
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1 年之前 |
sunag
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c849b5da3c
WebGPURenderer: Fix DataTexture - FloatType (#26585)
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1 年之前 |
sunag
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3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
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2 年之前 |
sunag
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |