Commit History

Autor SHA1 Mensaxe Data
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 5eedcdbe05 Clean up. %!s(int64=3) %!d(string=hai) anos
  georgealways c4621bb61f Replace dat.gui with lil-gui (#22765) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 48b6a3cde0 Loaders: Use HalfFloatType as default texture type. (#22265) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 36b48d3b98 WebGLRenderer: Integrate PMREM. (#22178) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 66c7ad6295 Examples: Clean up. (#21895) %!s(int64=4) %!d(string=hai) anos
  Takahiro 703ca17634 Examples: Fix the copyright link to HDRI texture in the glTF Materials variants example %!s(int64=4) %!d(string=hai) anos
  Emmett Lalish 5f1124bed0 fixed GLTF variants normal map scale %!s(int64=4) %!d(string=hai) anos
  Marco Fugaro 96eb4cef27 Remove third parameter from resize listener %!s(int64=4) %!d(string=hai) anos
  Mr.doob d72eb8950e Examples: Improved webgl_loader_gltf_variants and updated screenshot. %!s(int64=4) %!d(string=hai) anos
  Don McCurdy e4977c1ebb Examples: Tidy up glTF Variants example. %!s(int64=4) %!d(string=hai) anos