sunag
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be161dac76
NodeMaterial: Tone Mapping backward compatibility and fixes (#25215)
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2 年之前 |
Michael Herzog
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049026e558
Examples: Remove remaining linter issues. (#25195)
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2 年之前 |
sunag
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0bec83fee6
NodeMaterial & WebGPU: Revision of Lighting Model System (#25170)
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2 年之前 |
Michael Herzog
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197ccfef69
Remove JS syntax > ECMA 2018 (#25172)
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2 年之前 |
sunag
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b07dab2889
WebGPURenderer: Support to AmbientLight, DirectionalLight, SpotLight (#25150)
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2 年之前 |
sunag
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f402578785
Nodes: New features and revisions (#25041)
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2 年之前 |
sunag
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4f77503278
Nodes & WebGPU: equirectUV() (#24825)
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2 年之前 |
sunag
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c63283a703
ShaderNode: posterize() and reciprocal() (#24767)
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2 年之前 |
sunag
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7aa0748cb9
ShaderNode: MaterialX Procedural functions and overloading support (#24699)
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2 年之前 |
sunag
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add83fb76e
ShaderNode: luminance(), lumaCoeffs (#24682)
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2 年之前 |
sunag
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a9c2a501d7
Nodes: Tangent and Bitangent (#24672)
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2 年之前 |
sunag
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a07ffa43b9
Nodes: Optional arguments to clamp( n, 0, 1 ) and rename saturate() to clamp() (#24663)
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2 年之前 |
sunag
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d678ff9841
RemapNode + BlendModeNode (#24649)
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2 年之前 |
sunag
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0fd7bb6f5d
Nodes: MaterialX Noise Functions Lib (#24504)
|
3 年之前 |
sunag
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93f49ed914
Rename NodeVary* to NodeVarying* (#24388)
|
3 年之前 |
sunag
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18fb056c4a
WebGPU: add `webgpu_cubemap_adjustments` example (#24206)
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3 年之前 |
sunag
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e9a39569fe
WebGPU: Sprites and InterleavedBufferAttribute (#24117)
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3 年之前 |
sunag
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c17fd6c9b2
AttributeNode: .nodeType is now optional (#24050)
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3 年之前 |
sunag
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acda8183d0
WebGPU: Supports to IBL + PBR (#24038)
|
3 年之前 |
sunag
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f62cd58320
NormalMapNode: Two sides supports and updates (#23971)
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3 年之前 |
Levi Pesin
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 年之前 |