Commit History

Autor SHA1 Mensaxe Data
  sunag fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
  sunag 6a9e96187e InputNode: Added .setPrecision() (#25561) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 197ccfef69 Remove JS syntax > ECMA 2018 (#25172) %!s(int64=2) %!d(string=hai) anos
  sunag 87c581c966 Nodes: ViewportNode (#24934) %!s(int64=2) %!d(string=hai) anos
  sunag 0f89c6c4f5 Nodes: Optional varying interpolation (#24821) %!s(int64=2) %!d(string=hai) anos
  sunag ba36d89e33 NodeMaterial: Fix support for extended classes (2) (#24723) %!s(int64=2) %!d(string=hai) anos
  sunag 338658fc1a NodeEditor: UX Updates (#24573) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy 9cfb9790ca Change alias 'three-nodes' → 'three/nodes' (#24413) %!s(int64=2) %!d(string=hai) anos
  sunag 2f584ebbcc New WebGLNodeBuilder + Nodes: transmission (#24453) %!s(int64=3) %!d(string=hai) anos
  Peter Hanula 38273fb9b2 Nodes: fix atan2 (#24464) %!s(int64=3) %!d(string=hai) anos
  sunag 37d0263ca6 Nodes: iridescence (#24401) %!s(int64=3) %!d(string=hai) anos
  sunag 927a477606 Nodes: Sheen (#24389) %!s(int64=3) %!d(string=hai) anos
  sunag 93f49ed914 Rename NodeVary* to NodeVarying* (#24388) %!s(int64=3) %!d(string=hai) anos
  sunag ddaabf992f Nodes: MeshPhysicalNodeMaterial (#24385) %!s(int64=3) %!d(string=hai) anos
  sunag e74ee0b462 WebGLNodeBuilder: Fix native renderer.toneMapping usage (#24211) %!s(int64=3) %!d(string=hai) anos
  Pascal Schön 12f550e0f4 MeshPhysicalMaterial: Support iridescence / thin-film materials (#23869) %!s(int64=3) %!d(string=hai) anos
  sunag d35bfbc7e4 Node: add .construct() and some architectural changes (#24110) %!s(int64=3) %!d(string=hai) anos
  sunag a70df344b1 WebGLNodeBuilder: .getFrontFacing() (#23982) %!s(int64=3) %!d(string=hai) anos
  sunag f3e92d7172 WebGPU & NodeMaterial: ComputeNode (#23905) %!s(int64=3) %!d(string=hai) anos
  sunag 70b9ae878c NodeMaterial: CubeTexture WebGPU and WebGL (#23743) %!s(int64=3) %!d(string=hai) anos
  sunag 2d7fbabdb5 NodeMaterial: Fix support for extended classes (#23724) %!s(int64=3) %!d(string=hai) anos
  LeviPesin 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) %!s(int64=3) %!d(string=hai) anos
  sunag 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
  sunag d9c4c8e1b4 Node: add analyze() to optimization and validation (#23475) %!s(int64=3) %!d(string=hai) anos
  sunag 98985923af NodeMaterial: serialize/deserialize and Material.fromType() (#23314) %!s(int64=3) %!d(string=hai) anos
  sunag fab2d2ad5a NodeMaterial: Revert "Don't use importmap on WebGL..." https://github.com/mrdoob/three.js/pull/22936 (#23214) %!s(int64=3) %!d(string=hai) anos
  sunag f5a339711f NodeMaterial: Fixes (WebGL) (#23064) %!s(int64=3) %!d(string=hai) anos
  William McMurray cc8142d638 Move sizeNode under positionNode (#23043) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 25c7f7a1c9 WebGLRenderer: Enable usage of `SRGB8_ALPHA8` again. (#22952) %!s(int64=3) %!d(string=hai) anos
  gero3 34645cb976 some eslint fixes in the examples folder (#22942) %!s(int64=3) %!d(string=hai) anos