Commit History

Autor SHA1 Mensaxe Data
  Marco Fugaro 8d241a699e Examples: Remove import maps polyfill (#26836) hai 1 ano
  林炳权 f9e2a0c567 Updated [email protected] (#26605) hai 1 ano
  Michael Herzog cce80b8f87 WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog cc4ca62a1e Examples: More usage of `useLegacyLights=false`. (#26274) %!s(int64=2) %!d(string=hai) anos
  linbingquan 0288ea17be Examples: updated [email protected] (#25444) %!s(int64=2) %!d(string=hai) anos
  Marco Fugaro 034343d971 Examples: add `three/addons/*` alias (#23406) %!s(int64=2) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. %!s(int64=4) %!d(string=hai) anos
  Mugen87 efb13f9ae0 Examples: More clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob f6dba25589 Examples: Added padding after script tag. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 995aa9368b Examples: Bring namespace back. %!s(int64=6) %!d(string=hai) anos
  Mugen87 827e18d562 Examples: More module examples. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 0f44080d79 Examples: Unified CSS. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 3bcb9c2d0d Fixed CRLF issues. See #13262 %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. %!s(int64=10) %!d(string=hai) anos
  Ben Adams 1b6effb204 Some Examples + Buffers/Maths %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2e4800d3fe WebGLRenderer: Deallocate Object when removed from scene graph (no need for object.dispose()). See #5269. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c7241348cd Object3D: Added dispose() method. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b7278c5d12 Removed nullifying on dispose. %!s(int64=12) %!d(string=hai) anos
  Mr.doob fdea8942ca More disposing. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2b4d13ea44 Added deallocate() to Material. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b81e23e898 Event system implementation for deallocating geometries and textures. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 609329f11e Removed *Library objects as per discussion in #2712. %!s(int64=12) %!d(string=hai) anos
  Mr.doob fa245d81c6 Implemented the new deallocate() methods in webgl_test_memory. %!s(int64=12) %!d(string=hai) anos