Commit History

Autor SHA1 Mensaxe Data
  sunag 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) hai 1 ano
  sunag 319e3144cd WebGPURenderer: Better skinning performance (#27753) hai 1 ano
  sunag 3ebe3ddd50 MorphNode: Fix loop performance (#27707) hai 1 ano
  sunag 86328907bc WebGPURenderer: Morph Textures (#27207) hai 1 ano
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) hai 1 ano
  sunag 366e25eba1 Reuse NodeBuilder (#26729) hai 1 ano
  sunag 72af345251 WebGPURenderer: Added DynamicDrawUsage and revisions (#26057) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag 00d426a280 Nodes: Fix texture reference (#25259) %!s(int64=2) %!d(string=hai) anos
  sunag ee75e22c4b Nodes: Static STRING style (#24807) %!s(int64=2) %!d(string=hai) anos
  LeviPesin 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) %!s(int64=3) %!d(string=hai) anos
  sunag 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos