Commit History

Author SHA1 Message Date
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 years ago
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` 14 years ago
  Mr.doob 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... 14 years ago
  Mr.doob 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) 14 years ago
  Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... 14 years ago
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 years ago
  Mr.doob 647b4a57b8 * Added `PointLight` 15 years ago
  Mr.doob e68109fdb2 - Clean up 15 years ago
  Mr.doob 9c796ce6ae - Of course, all examples had to point to the renamed file... 15 years ago
  Mr.doob 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) 15 years ago
  Mr.doob b0b3d9644a - Small camera tweaks 15 years ago
  Mr.doob 7935bc8ab9 - Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert)) 15 years ago
  Mr.doob 2a3d1e35cb * autoClear property for renderers. 15 years ago
  Mr.doob 0aac038d58 - JSLinted 15 years ago
  Mr.doob bdd2d95269 - Tweaks on Terrain demo 15 years ago
  Mr.doob 26412389ae - Improved Terrain Generator demo. 15 years ago
  Mr.doob 2cd123401a - Added codecs metadata on video demo. 15 years ago