alteredq
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 years ago |
alteredq
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0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
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14 years ago |
alteredq
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6e91de5d8a
Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
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14 years ago |
alteredq
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255c042b1e
Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call.
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14 years ago |
alteredq
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ac5276b41f
Added normal + ambient occlusion + displacement mapping demo.
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14 years ago |