Mr.doob
|
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
|
14 years ago |
Mr.doob
|
087066524a
Added boundingSphere check for Meshes in Ray ( improving performance considerably).
|
14 years ago |
Mr.doob
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
14 years ago |
alteredq
|
377a71faa5
Merge branch 'master' of http://github.com/mrdoob/three.js
|
14 years ago |
Mr.doob
|
dd52560369
Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/
|
14 years ago |
alteredq
|
04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
|
14 years ago |
Mr.doob
|
33610b4a11
Adapted Projector and CanvasRended to use camera.matrixWorldInverse.
|
14 years ago |
Mr.doob
|
9297fb975e
All examples now use RequestAnimationFrame.js (pheww!)
|
14 years ago |
Mr.doob
|
5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
|
14 years ago |
Mr.doob
|
4912f59cc6
Compiled new build.
|
14 years ago |