Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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14 years ago |
Chris Killpack
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2c502ae5db
Switched examples over to FPCamera.
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14 years ago |
Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
alteredq
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bdbf1f78c5
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
alteredq
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a53921fb22
Fixed more globals in JSONLoader. Also updated ubiquity test includes.
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14 years ago |
alteredq
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cc453b6bda
Merged with empaempa's branch.
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14 years ago |
Mr.doob
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bd2d39ac6b
Fixed broken examples.
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14 years ago |
Mr.doob
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 years ago |
Mr.doob
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cc38750d18
Yet more uvs tweaks.
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14 years ago |
Mr.doob
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f03db768cb
Fixed uvs creating on Sphere.
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14 years ago |
Mr.doob
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617c9b78b3
Fixed typo.
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14 years ago |
alteredq
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
alteredq
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 years ago |
alteredq
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13ccc02a8a
Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders.
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14 years ago |
Mr.doob
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 years ago |