提交历史

作者 SHA1 备注 提交日期
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 年之前
  Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 14 年之前
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 年之前
  alteredq 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 14 年之前
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 年之前
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 年之前
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 年之前
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 年之前
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 年之前
  Mr.doob 4912f59cc6 Compiled new build. 14 年之前