Commit History

Author SHA1 Message Date
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 years ago
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 years ago
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. 14 years ago
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 years ago
  Mr.doob 99713c72ae Fixed some more examples. 14 years ago
  Mr.doob 19d8261174 More examples clean up. 14 years ago
  Mr.doob 71c2df1649 Updated HTML of some examples. 14 years ago
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 years ago
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  alteredq 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 14 years ago
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 years ago
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 years ago
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 years ago
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 years ago
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 years ago
  Mr.doob 4912f59cc6 Compiled new build. 14 years ago