Commit History

Author SHA1 Message Date
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 12 years ago
  Mr.doob 3293991e44 Projector: Culling vertices on the x and y axis too. 12 years ago
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. 12 years ago
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. 12 years ago
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 years ago
  Mr.doob 7777df425c Removed Rectangle. 12 years ago
  Mr.doob 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. 12 years ago
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. 13 years ago
  Mr.doob 81ef5c3b32 Made Projector.projectObject more open for custom rendererers. 13 years ago
  Mr.doob 2386d63147 Added support of object.renderDepth to Projector. Related to #2386. 13 years ago
  Mr.doob f2faf11a13 Removed unnneeded color clamping. 13 years ago
  Mr.doob fbb5f5b75e Added material.emissive support to SVGRenderer too. 13 years ago
  Mr.doob eab9e6d63d Another handy message to have. 13 years ago
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. 13 years ago
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. 13 years ago
  Mr.doob 41e77c577e Moved DOMRenderer and SVGRenderer to /examples/js/renderers 13 years ago