Mr.doob
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 years ago |
Ben Adams
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e9b0f9fa27
Changed indices to use Uint16Array
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12 years ago |
alteredq
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 years ago |
Mr.doob
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89f5525603
Small tweaks to examples.
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12 years ago |
Mr.doob
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83bc4dbb69
Hopefully easier to understand offset array creation code.
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12 years ago |
Mr.doob
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2d3e2adcf3
Updated to latest stats.js and moved libs to js/libs.
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13 years ago |
Mr.doob
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a408841c61
Changed three.js link in examples.
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13 years ago |
Mr.doob
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2a870f7794
Removed unneeded code from buffergeometry example.
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13 years ago |
Mr.doob
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74d5e31b1f
15fps to 20fps on buffergeometry examples.
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13 years ago |
Mr.doob
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114d3587f6
Removed bend stuff from ExtrudeGeometry and TextGeometry.
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13 years ago |
alteredq
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154f37f840
Updated BufferGeometry example to show how to use vertex colors and normals and how to handle large geometries.
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13 years ago |
Mr.doob
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d0cf6dd64d
Updated buffergeometry example with more polys.
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13 years ago |
Mr.doob
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d79db8c80c
Tweaks to buffergeometry example.
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13 years ago |
Mr.doob
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b69e19e883
Promoted BufferGeometry from src/extras/core to scr/core. Added basic example.
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13 years ago |