Commit History

Author SHA1 Message Date
  Henri Astre 99b7e5311a Fix coding style 11 years ago
  Henri Astre 1965a19f3d Fix Quaternion.slerp for special case t=0 and t=1 11 years ago
  Daniel Ribeiro 22e629a119 Updating quaternion fromEuler. Tests were failing silently, only showing on console, but throwing an exception makes the tests properly fail. 12 years ago
  Ben Houston a16a9f6775 complete Euler class, update examples, update Object3D, update unit tests. 12 years ago
  Ben Houston 36e9847200 simplify Object3D matrix construction via use of Matrix4.compose(). 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Ben Houston 427a7b3ecd Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions 12 years ago
  Ben Houston ffbcfe75b2 remove Quat.add/addSelf/sub/subSelf and modify unit tests to match. 12 years ago
  Ben Houston 2103070e8a remove duplicate Quaternion.toEuler (already on Vector3.setEulerFromQuaternion), expand Quat unit test, fix merge. 12 years ago
  Ben Houston 56a1e4fca1 Merge branch 'quaternion_polish' into three_math_degreesToRadians 12 years ago