Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob 514ea03724 Docs: Implemented base tag. See #6840 10 éve
  tschw e84bc18049 Removed getAttributesKeys. 10 éve
  tschw ab8497bd61 Renamed uniforms/attributes* to getUniforms/Attr*. 10 éve
  tschw be870f8dbc Docs WebGLProgram: .attributes(Keys), .uniforms. 10 éve
  Ivan Latunov 4d74e40dbe Remove brackets and dot from cameraPosition comment 10 éve
  Ivan Latunov ce0abd2598 Change `projection space` to `world space` 10 éve
  Ivan Latunov 4e4f42ab2f Docs: specify WebGLProgram#cameraPosition's space 10 éve
  Casey Grun e6686eb6cf Reformatted docs to add property anchors 10 éve
  Casey Grun 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 10 éve
  Casey Grun b70a1b989a Improve description of default shader parameters 10 éve
  paulmasson 617a06c0e1 First pass at documentation for WebGLProgram 11 éve
  paulmasson d0171f613a Update WebGLProgram.html 11 éve
  satoru kimura 62a0469680 added some classes to the API documentation. 11 éve