提交历史

作者 SHA1 备注 提交日期
  Mr.doob 286a65b78c Made CanvasRenderer and SVGRenderer behave like WebGLRenderer with MeshLambertMaterial and no lights. 12 年之前
  Mr.doob e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 12 年之前
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 12 年之前
  Mr.doob 3293991e44 Projector: Culling vertices on the x and y axis too. 12 年之前
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 年之前
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. 12 年之前
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. 12 年之前
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 年之前
  Mr.doob 7777df425c Removed Rectangle. 12 年之前
  Mr.doob 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. 12 年之前
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. 13 年之前
  Mr.doob 81ef5c3b32 Made Projector.projectObject more open for custom rendererers. 13 年之前
  Mr.doob 2386d63147 Added support of object.renderDepth to Projector. Related to #2386. 13 年之前
  Mr.doob f2faf11a13 Removed unnneeded color clamping. 13 年之前
  Mr.doob fbb5f5b75e Added material.emissive support to SVGRenderer too. 13 年之前
  Mr.doob eab9e6d63d Another handy message to have. 13 年之前
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. 13 年之前
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. 13 年之前
  Mr.doob 41e77c577e Moved DOMRenderer and SVGRenderer to /examples/js/renderers 13 年之前