Michael Herzog
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6df08ab12e
Examples: Clean up. (#21680)
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4 years ago |
Michael Herzog
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cd573e2ade
Examples: Clean up. (#21658)
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4 years ago |
Michael Herzog
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0978e03edf
Examples: Convert shaders to ES6. (#21619)
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4 years ago |
Marco Fugaro
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d9a5084d26
Run build-examples (#21588)
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4 years ago |
Garrett Johnson
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73ba3fedd8
npm run lint-fix
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4 years ago |
Mr.doob
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4a8b92d5b1
Examples: Removed deprecation warning.
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4 years ago |
Mugen87
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226b60deab
Examples: Remove author comments.
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5 years ago |
Mugen87
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a7eacadd53
Examples: Fix link in modules warning.
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5 years ago |
Mr.doob
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8880636d52
Examples: Tweaked deprecation message.
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5 years ago |
Mugen87
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7dd44e809e
Examples: Deprecate examples/js.
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5 years ago |
Garrett Johnson
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3bf11863e2
eslint --fix
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5 years ago |
Garrett Johnson
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5e2f24c8c6
Fix more indents
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5 years ago |
Mugen87
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5007d229fe
JSM: Added modules and TS files for most shaders.
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6 years ago |
Mr.doob
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928c8177ab
Removed no longer needed uniform types.
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9 years ago |
Ben Houston (Clara.io)
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db765284f5
Add high quality rand() function to common.glsl and an example to show off the noise textures. (#8603)
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9 years ago |
gero3
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923256459e
fixed files to codestyle
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10 years ago |
Mr.doob
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4f4f87430f
Splitted ShaderExtras into individual files.
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13 years ago |
Mr.doob
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97ee7a81cd
THREE.ShaderExtras['film'] to THREE.FilmShader.
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13 years ago |