/** * @author sunag / http://www.sunag.com.br/ */ THREE.BlinnExponentToRoughnessNode = function ( blinnExponent ) { THREE.TempNode.call( this, 'fv1' ); this.blinnExponent = blinnExponent || new THREE.BlinnShininessExponentNode(); }; THREE.BlinnExponentToRoughnessNode.prototype = Object.create( THREE.TempNode.prototype ); THREE.BlinnExponentToRoughnessNode.prototype.constructor = THREE.BlinnExponentToRoughnessNode; THREE.BlinnExponentToRoughnessNode.prototype.nodeType = "BlinnExponentToRoughness"; THREE.BlinnExponentToRoughnessNode.prototype.generate = function ( builder, output ) { return builder.format( 'BlinnExponentToGGXRoughness( ' + this.blinnExponent.build( builder, 'fv1' ) + ' )', this.type, output ); }; THREE.BlinnExponentToRoughnessNode.prototype.copy = function ( source ) { THREE.GLNode.prototype.copy.call( this, source ); this.blinnExponent = source.blinnExponent; }; THREE.BlinnExponentToRoughnessNode.prototype.toJSON = function ( meta ) { var data = this.getJSONNode( meta ); if ( ! data ) { data = this.createJSONNode( meta ); data.blinnExponent = this.blinnExponent; } return data; };