import { BufferGeometry, LoadingManager } from '../../../src/Three'; export class STLLoader { constructor(manager?: LoadingManager); manager: LoadingManager; path: string; load(url: string, onLoad: (geometry: BufferGeometry) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void) : void; setPath(path: string) : this; parse(data: ArrayBuffer | string) : BufferGeometry; }