/** * @author alteredq / http://alteredqualia.com/ */ THREE.EffectComposer = function( renderer, renderTarget ) { this.renderer = renderer; this.renderTarget = renderTarget; if ( this.renderTarget === undefined ) { this.renderTargetParameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBufer: false }; this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters ); } this.passes = []; }; THREE.EffectComposer.prototype = { addPass: function ( pass ) { this.passes.push( pass ); }, render: function ( delta ) { var i, il = this.passes.length; for ( i = 0; i < il; i ++ ) { this.passes[ i ].render( this.renderer, this.renderTarget, delta ); } }, reset: function () { if ( this.renderTargetParameters ) { this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters ); } THREE.EffectComposer.quad.scale.set( window.innerWidth, window.innerHeight, 1 ); THREE.EffectComposer.camera.left = window.innerWidth / - 2; THREE.EffectComposer.camera.right = window.innerWidth / 2; THREE.EffectComposer.camera.top = window.innerHeight / 2; THREE.EffectComposer.camera.bottom = window.innerHeight / - 2; THREE.EffectComposer.camera.updateProjectionMatrix(); } }; // shared fullscreen quad scene THREE.EffectComposer.geometry = new THREE.PlaneGeometry( 1, 1 ); THREE.EffectComposer.quad = new THREE.Mesh( THREE.EffectComposer.geometry, null ); THREE.EffectComposer.quad.position.z = -100; THREE.EffectComposer.quad.scale.set( window.innerWidth, window.innerHeight, 1 ); THREE.EffectComposer.scene = new THREE.Scene(); THREE.EffectComposer.scene.addObject( THREE.EffectComposer.quad ); // shared ortho camera THREE.EffectComposer.camera = new THREE.OrthoCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, -10000, 10000 );