[name]
QuickHull3 infos
Constructor
[name]()
Properties
[property:Float tolerance]
The epsilon value that is used for internal comparative operations. The calculation of this value depends on the size of the geometry. Default is -1.
[property:Array faces]
The generated faces of the convex hull. Default is an empty array.
[property:Array newFaces]
This array holds the faces that are generated within a single iteration. Default is an empty array.
[property:VertexList assigned]
This [page:VertexList vertex list] holds all vertices that are assigned to a face. Default is an empty vertex list.
[property:VertexList unassigned]
This [page:VertexList vertex list] holds all vertices that are not assigned to a face. Default is an empty vertex list.
[property:Array vertices]
The internal representation of the given geometry data (an array of [page:Vertex vertices]).
Methods
[method:QuickHull3 setFromPoints]( [page:Array points] )
[page:Array points] - Array of [page:Vector3 Vector3s] that the resulting convex hull will contain.
Computes to convex hull for the given array of points.
[method:QuickHull3 setFromObject]( [page:Object3D object] )
[page:Object3D object] - [page:Object3D] to compute the convex hull of.
Computes the convex hull of an [page:Object3D] (including its children),
accounting for the world transforms of both the object and its childrens.
[method:QuickHull3 makeEmpty]()
Makes this convex hull empty.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]