A loader for loading a .obj resource.
The OBJ file format is a simple data-format
that represents 3D geometry in a human readable format as, the position of each vertex, the UV position of
each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of
vertices, and texture vertices.
// instantiate the loader
let objLoader2Parallel = new OBJLoader2Parallel();
// define where to attach the data
let local = new THREE.Object3D();
// function called on successful completion of parsing
function callbackOnLoad( object3d, message ) {
local.add( object3d );
}
// load a resource from provided URL in parallel to Main
objLoader2Parallel.load( 'models/obj/walt/WaltHead.obj', callbackOnLoad, null, null, null );
[example:webgl_loader_obj2_options] - Example for multiple use-cases (parse and load, sync (see [page:OBJLoader2]) or in parallel to main)
[page:LoadingManager manager] - The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name]. Use it to load OBJ data from files or to parse OBJ data from arraybuffer or text.
[[page:arraybuffer content]|[page:String content]] OBJ data as Uint8Array or String
Parses OBJ data synchronously from arraybuffer or string and returns the [page:Object3D loaderRoorNode].
[page:String url] - A string containing the path/URL of the file to be loaded.
[page:Function onLoad] - A function to be called after loading is successfully completed. The function receives loaded [page:Object3D] as an argument.
[page:Function onProgress] - (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains [page:Integer total] and [page:Integer loaded] bytes.
[page:Function onError] - (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.
[page:Function onMeshAlter] - (optional) A function to be called after a new mesh raw data becomes available for alteration.
[page:boolean useAsync] - (optional) If true, uses async loading with worker, if false loads data synchronously.
Use this convenient method to load a file at the given URL. By default the fileLoader uses an ArrayBuffer.
[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/OBJLoader2Parallel.js examples/jsm/loaders/OBJLoader2.js]