[name]

A class containing utility functions for shapes.
Note that these are all linear functions so it is neccessary to calculate seperately for x, y (an z, w if present) components of a vector.

Methods

[method:Number area]( contour )

contour -- 2D polygon.

Calculate area of a ( 2D ) contour polygon.

[method:Number b2]( t, p0, p1, p2 )

t -- number
p0, p1, p2 -- x, y, z or w components of a quadratic bezier curve.

Note that this is a linear function so it is neccessary to calculate seperately for x, y (and z for 3D curves) components of a curve.

Used internally by [page:QuadraticBezierCurve QuadraticBezierCurve], [page:QuadraticBezierCurve3 QuadraticBezierCurve3] and [page:Font Font].

[method:Number b3]( t, p0, p1, p2, p3 )

t -- number.
p0, p1, p2, p3 -- x, y or z components of a cubic bezier curve..

Note that this is a linear function so it is neccessary to calculate seperately for x, y (and z for 3D curves) components of a curve.

Used internally by [page:CubicBezierCurve CubicBezierCurve], [page:CubicBezierCurve3 CubicBezierCurve3] and [page:Font Font].

[method:Boolean isClockwise]( pts )

pts -- points defining a 2D polygon

Note that this is a linear function so it is neccessary to calculate seperately for x, y components of a polygon.

Used internally by [page:Path Path], [page:ExtrudeGeometry ExtrudeGeometry] and [page:ShapeBufferGeometry ShapeBufferGeometry].

[method:null triangulate]( contour, indices )

contour -- 2D polygon.
indices --

Used internally by [page:ExtrudeGeometry ExtrudeGeometry] and [page:ShapeBufferGeometry ShapeBufferGeometry] to calculate faces.

[method:null triangulateShape]( contour, holes )

contour -- 2D polygon.
holes -- array of holes

Used internally by [page:ExtrudeGeometry ExtrudeGeometry] and [page:ShapeBufferGeometry ShapeBufferGeometry] to calculate faces in shapes with holes.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]