/** * @author mrdoob / http://mrdoob.com/ */ THREE.GridHelper = function ( size, step ) { var geometry = new THREE.Geometry(); var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } ); this.color1 = new THREE.Color( 0x444444 ); this.color2 = new THREE.Color( 0x888888 ); for ( var i = - size; i <= size; i += step ) { geometry.vertices.push( new THREE.Vector3( - size, 0, i ), new THREE.Vector3( size, 0, i ), new THREE.Vector3( i, 0, - size ), new THREE.Vector3( i, 0, size ) ); var color = i === 0 ? this.color1 : this.color2; geometry.colors.push( color, color, color, color ); } THREE.Line.call( this, geometry, material, THREE.LinePieces ); }; THREE.GridHelper.prototype = Object.create( THREE.Line.prototype ); THREE.GridHelper.prototype.setColors = function( colorCenterLine, colorGrid ) { this.color1.set( colorCenterLine ); this.color2.set( colorGrid ); this.geometry.colorsNeedUpdate = true; }