[name]

Class for loading a [page:Texture texture].

Constructor

[name]([page:LoadingManager manager])

manager — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].

Properties

.[page:todo crossOrigin]

default — *null*.
If set, assigns the *crossOrigin* attribute of the image to the value of *crossOrigin*, prior to starting the load.

Methods

.load( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )

url — required
onLoad — Will be called when load completes. The argument will be the loaded text response.
onProgress — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.
onError — Will be called when load errors.
Begin loading from url and pass the loaded [page:Texture texture] to onLoad.

Example

canvas_geometry_earth

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]