[name]

A loader for loading a [page:BufferGeometry]. This uses the [page:FileLoader] internally for loading files.

Example

[example:webgl_geometry_colors_lookuptable WebGL / geometry / colors / lookuptable] // instantiate a loader var loader = new THREE.BufferGeometryLoader(); // load a resource loader.load( // resource URL 'models/json/pressure.json', // onLoad callback function ( geometry ) { var material = new THREE.MeshLambertMaterial( { color: 0xF5F5F5 } ); var object = new THREE.Mesh( geometry, material ); scene.add( object ); }, // onProgress callback function ( xhr ) { console.log( (xhr.loaded / xhr.total * 100) + '% loaded' ); }, // onError callback function ( err ) { console.log( 'An error happened' ); } );

Constructor

[name]( [param:LoadingManager manager] )

[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].

Creates a new [name].

Properties

[property:LoadingManager manager]

The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].

Methods

[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )

[page:String url] — the path or URL to the file. This can also be a [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].d
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:BufferGeometry].
[page:Function onProgress] — Will be called while load progresses. The argument will be the XMLHttpRequest instance, which contains .[page:Integer total] and .[page:Integer loaded] bytes.
[page:Function onError] — Will be called when load errors.

Begin loading from url and call onLoad with the parsed response content.

[method:BufferGeometry parse]( [param:Object json] )

[page:Object json] — The JSON structure to parse.

Parse a JSON structure and return a [page:BufferGeometry].

[method:BufferGeometryLoader setPath]( [param:String path] )

[page:String path] — Base path of the file to load.

Sets the base path or URL from which to load files. This can be useful if you are loading many geometries from the same directory.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]