var Box6 = function () { var scope = this; THREE.Geometry.call(this); v( -100.000000, 100.000000, -100.000000 ); v( -100.000000, -100.000000, -100.000000 ); v( 100.000000, 100.000000, -100.000000 ); v( 100.000000, -100.000000, -100.000000 ); v( 100.000000, 100.000000, 100.000000 ); v( 100.000000, -100.000000, 100.000000 ); v( -100.000000, 100.000000, 100.000000 ); v( -100.000000, -100.000000, 100.000000 ); f4( 2, 3, 1, 0, 0.000000, 0.000000, 1.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); f4( 4, 5, 3, 2, 0.000000, 0.000000, 1.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); f4( 6, 7, 5, 4, 0.000000, 0.000000, 1.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); f4( 0, 1, 7, 6, 0.000000, 0.000000, 1.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); f4( 3, 5, 7, 1, -1.000000, 0.000000, 0.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); f4( 4, 2, 0, 6, -1.000000, 0.000000, 0.000000 ); uv( 1.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000); scope.colors = {}; scope.selections = {}; scope.selections["top"] = [4]; scope.selections["bottom"] = [5]; scope.selections["front"] = [2]; scope.selections["back"] = [0]; scope.selections["left"] = [3]; scope.selections["right"] = [1]; scope.colors["top"] = 0xb20000; scope.colors["bottom"] = 0x00b200; scope.colors["front"] = 0x0000b2; scope.colors["back"] = 0x00b2b2; scope.colors["left"] = 0xb200b2; scope.colors["right"] = 0xb2b200; scope.autoColor = function(){ for(var s in this.selections){ for(var i = 0 ; i < this.selections[s].length; i++) this.faces[this.selections[s][i]].material = [ new THREE.MeshBasicMaterial( { color: this.colors[s], wireframe: false } ) ]; } } scope.getPosition = function(){ return new THREE.Vector3(0.0, 0.0, 0.0); } scope.getRotation = function(){ return new THREE.Vector3(0.0, 0.0, 0.0); } scope.getScale = function(){ return new THREE.Vector3(1.0, 1.0, 1.0); } function v( x, y, z ) { scope.vertices.push( new THREE.Vertex( new THREE.Vector3( x, y, z ) ) ); } function f3( a, b, c, nx, ny, nz ) { scope.faces.push( new THREE.Face3( a, b, c, nx && ny && nz ? new THREE.Vector3( nx, ny, nz ) : null ) ); } function f4( a, b, c, d, nx, ny, nz ) { scope.faces.push( new THREE.Face4( a, b, c, d, nx && ny && nz ? new THREE.Vector3( nx, ny, nz ) : null ) ); } function uv( u1, v1, u2, v2, u3, v3, u4, v4 ) { var uv = []; uv.push( new THREE.UV( u1, v1 ) ); uv.push( new THREE.UV( u2, v2 ) ); uv.push( new THREE.UV( u3, v3 ) ); if ( u4 && v4 ) uv.push( new THREE.UV( u4, v4 ) ); scope.uvs.push( uv ); } } Box6.prototype = new THREE.Geometry(); Box6.prototype.constructor = Box6;